


Asshole Victim: Remember those two guards who were supposed to help Albert with investigating the contamination? You left them behind and then you have a chance of hearing them dying.They tend to stand out in the open and plink away at Albert, not bothering to find cover if Albert fires back or closes to melee range. The enemies with firearms aren't much better.If there's multiple enemies, which there usually are, only one or two will charge in, with the rest just standing by until Albert finishes killing the first ones. They'll rush Albert, hit him three or four times, then back off slowly, giving him a perfect opportunity to attack. Artificial Stupidity: The melee enemies in this game have dismal AI.Arc Words: The saboteur's motto, "Stress relief through violence!", is repeated multiple times throughout the game.And Now For Something Completely Different: Twice! About 1/3rd of the way through the game, Albert escapes the vault and makes it to the surface, where he goes from battling mutated vault survivors to fighting the surface-dwelling post-apocalyptic armies of Lord Humongous Then, after escaping the cannibals and the fake city, he reaches the real surface, and spends the rest of the game fighting more mutants, ghosts, and the Saboteur.Alternate History: Although it's not a major part of the immediate main story, in the backstory Nazi Germany got the atomic bomb, started a very different Cold War, and eventually triggered World War III.Adrenaline Makeover: After a few hours on the surface, Albert ditches his vault uniform for a Mad Max-style outfit taken from the surface survivors.Tropes present in Afterfall: Insanity include: Any further episodes of Reconquest are extremely unlikely to ever be released. The resultant backlash, which included a disastrous lawsuit, ultimately led to Nicolas Games declaring bankruptcy and both Insanity and Reconquest being pulled from distributors due to its illegal engine use. In early 2015, it was discovered that developer Nicolas Games had illegally used Unreal Engine assets to create Insanity.

Reconquest is more action-oriented than Insanity, and was planned to be released in an episodic format. The Extended Edition features more areas and a vastly improved combat system, although the plot itself is not expanded upon.Ī sequel, Afterfall: Reconquest, was released on Steam under the Early Access program in 2014. An "Extended Edition" of the game was released in mid 2012 for Xbox Live, and released on Steam as part of their greenlit games project in early December 2012.
